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dwm/config.h
T

179 lines
13 KiB
C

/* See LICENSE file for copyright and license details. */
#include "gaplessgrid.c"
/* appearance */
static const unsigned int borderpx = 2; /* border pixel of windows */
static const unsigned int gappx = 2; /* gaps between windows */
static const unsigned int snap = 32; /* snap pixel */
static const int showbar = 1; /* 0 means no bar */
static const int topbar = 1; /* 0 means bottom bar */
static const char *fonts[] = { "monospace:size=10" };
static const char dmenufont[] = "monospace:size=10";
static const char col_gray1[] = "#222222";
static const char col_gray2[] = "#444444";
static const char col_gray3[] = "#bbbbbb";
static const char col_gray4[] = "#eeeeee";
static const char col_cyan[] = "#005577";
static const char col_border_focus_light[] = "#df8c20"; // hsl(34 75% 50%)
static const char col_border_focus_dark[] = "#b25e34"; // hsl(20 55% 45%)
static const char *colorsdark[][3] = {
/* fg bg border */
[SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
[SchemeSel] = { col_gray4, col_cyan, col_border_focus_dark },
[SchemeHid] = { col_cyan, col_gray1, col_cyan },
};
static const char *colorslight[][3] = {
/* fg bg border */
[SchemeNorm] = { col_gray1, col_gray3, col_gray2 },
[SchemeSel] = { col_cyan, col_gray4, col_border_focus_light },
[SchemeHid] = { col_cyan, col_gray1, col_cyan },
};
/* tagging */
static const char *tags[] = { "q", "w", "e", "r", "t", "a", "s", "d", "f", "g", "z", "x", "c", "v", "b" };
static const Rule rules[] = {
/* xprop(1):
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
*/
/* class instance title tags mask isfloating monitor */
{ "Gimp", NULL, NULL, 0, 1, -1 },
{ "Firefox", NULL, NULL, 1 << 8, 0, -1 },
};
/* layout(s) */
static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster = 1; /* number of clients in master area */
static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */
static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
static const int refreshrate = 120; /* refresh rate (per second) for client move/resize */
static const Layout layouts[] = {
/* symbol arrange function */
{ "[]=", tile }, /* first entry is default */
{ "><>", NULL }, /* no layout function means floating behavior */
{ "[M]", monocle },
{ "HHH", gaplessgrid },
};
/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
&((Keychord){1, {{MODKEY, KEY}}, view, {.ui = 1 << TAG} }), \
&((Keychord){1, {{MODKEY|ControlMask, KEY}}, toggleview, {.ui = 1 << TAG} }), \
&((Keychord){1, {{MODKEY|ShiftMask, KEY}}, tag, {.ui = 1 << TAG} }), \
&((Keychord){1, {{MODKEY|ControlMask|ShiftMask, KEY}}, toggletag, {.ui = 1 << TAG} }),
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* commands */
static char dmenumon[8] = "0"; /* component of dmenu{dark,light}, manipulated in spawndmenu() */
static const char *dmenudark[] = { "dmenu_run", "-l", "10", "-m", dmenumon, "-i", "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL };
static const char *dmenulight[] = { "dmenu_run", "-l", "10", "-m", dmenumon, "-i", "-fn", dmenufont, "-nb", col_gray3, "-nf", col_gray1, "-sb", col_cyan, "-sf", col_gray4, NULL };
static const char *termcmd[] = { "st", NULL };
static const char *lockcmd[] = { "slock", NULL };
static const char *suspendcmd[] = { "systemctl", "suspend", NULL };
static const char *themecmd[] = { "lupan-set-theme", "toggle", NULL };
#include "shift-tools.c"
#include "exitdwm.c"
#include "movestack.c"
static Keychord *keychords[] = {
/* Keys function argument */
&((Keychord){1, {{MODKEY, XK_p}}, spawndmenu, {0} }),
&((Keychord){1, {{MODKEY, XK_u}}, shiftview, { .i = +1 } }),
&((Keychord){1, {{MODKEY|ShiftMask, XK_u}}, shifttag, { .i = +1 } }),
&((Keychord){1, {{MODKEY|ShiftMask, XK_y}}, shifttag, { .i = -1 } }),
&((Keychord){1, {{MODKEY, XK_y}}, shiftview, { .i = -1 } }),
&((Keychord){1, {{MODKEY|ShiftMask, XK_Return}}, spawn, {.v = termcmd } }),
&((Keychord){2, {{MODKEY, XK_semicolon}, {0, XK_b}}, togglebar, {0} }),
&((Keychord){1, {{MODKEY, XK_j}}, focusstackvis, {.i = +1 } }),
&((Keychord){1, {{MODKEY, XK_k}}, focusstackvis, {.i = -1 } }),
&((Keychord){1, {{MODKEY|ControlMask, XK_j}}, focusstackhid, {.i = +1 } }),
&((Keychord){1, {{MODKEY|ControlMask, XK_k}}, focusstackhid, {.i = -1 } }),
&((Keychord){1, {{MODKEY, XK_i}}, incnmaster, {.i = +1 } }),
&((Keychord){2, {{MODKEY, XK_semicolon}, {0, XK_d}}, incnmaster, {.i = -1 } }),
&((Keychord){1, {{MODKEY, XK_h}}, setmfact, {.f = -0.05} }),
&((Keychord){1, {{MODKEY|ShiftMask, XK_h}}, shiftboth, {.i = -1} }),
&((Keychord){1, {{MODKEY|ControlMask, XK_h}}, shiftswaptags, {.i = -1} }),
&((Keychord){1, {{MODKEY, XK_l}}, setmfact, {.f = +0.05} }),
&((Keychord){1, {{MODKEY|ControlMask, XK_l}}, shiftswaptags, { .i = +1 } }),
&((Keychord){1, {{MODKEY|ShiftMask, XK_l}}, shiftboth, { .i = +1 } }),
&((Keychord){1, {{MODKEY|ShiftMask, XK_j}}, movestack, {.i = +1 } }),
&((Keychord){1, {{MODKEY|ShiftMask, XK_k}}, movestack, {.i = -1 } }),
&((Keychord){1, {{MODKEY, XK_Return}}, zoom, {0} }),
&((Keychord){1, {{MODKEY, XK_Tab}}, view, {0} }),
&((Keychord){2, {{MODKEY, XK_semicolon}, {0, XK_w}}, goback, {0} }),
&((Keychord){2, {{MODKEY, XK_semicolon}, {MODKEY|ShiftMask, XK_c}}, killclient, {0} }),
&((Keychord){2, {{MODKEY, XK_semicolon}, {0, XK_t}}, setlayout, {.v = &layouts[0]} }),
&((Keychord){2, {{MODKEY, XK_semicolon}, {0, XK_f}}, setlayout, {.v = &layouts[1]} }),
&((Keychord){1, {{MODKEY, XK_m}}, setlayout, {.v = &layouts[2]} }),
&((Keychord){2, {{MODKEY, XK_semicolon}, {0, XK_g}}, setlayout, {.v = &layouts[3]} }),
&((Keychord){1, {{MODKEY, XK_space}}, setlayout, {0} }),
&((Keychord){1, {{MODKEY|ShiftMask, XK_space}}, togglefloating, {0} }),
&((Keychord){1, {{MODKEY, XK_0}}, view, {.ui = ~0 } }),
&((Keychord){1, {{MODKEY|ShiftMask, XK_0}}, tag, {.ui = ~0 } }),
&((Keychord){1, {{MODKEY, XK_comma}}, focusmon, {.i = -1 } }),
&((Keychord){1, {{MODKEY, XK_period}}, focusmon, {.i = +1 } }),
&((Keychord){1, {{MODKEY|ShiftMask, XK_comma}}, tagmon, {.i = -1 } }),
&((Keychord){1, {{MODKEY|ShiftMask, XK_period}}, tagmon, {.i = +1 } }),
&((Keychord){1, {{MODKEY, XK_s}}, show, {0} }),
&((Keychord){1, {{MODKEY|ShiftMask, XK_s}}, showall, {0} }),
&((Keychord){2, {{MODKEY, XK_semicolon}, {MODKEY|ControlMask, XK_s}}, hide, {0} }),
&((Keychord){2, {{MODKEY, XK_semicolon}, {MODKEY|ShiftMask, XK_q}}, quit, {0} }),
&((Keychord){2, {{MODKEY, XK_semicolon}, {MODKEY|ControlMask|ShiftMask, XK_q}}, quit, {1} }),
&((Keychord){2, {{MODKEY, XK_semicolon}, {MODKEY|ShiftMask, XK_e}}, exitdwm, {0} }),
&((Keychord){1, {{MODKEY, XK_o}}, winview, {0} }),
&((Keychord){2, {{MODKEY, XK_semicolon}, {0, XK_a}}, gridall, {0} }),
&((Keychord){2, {{MODKEY, XK_semicolon}, {0, XK_r}}, winviewmono, {0} }),
&((Keychord){2, {{MODKEY, XK_semicolon}, {ControlMask|ShiftMask, XK_s}}, spawn, {.v = suspendcmd } }),
&((Keychord){1, {{MODKEY|ControlMask|ShiftMask, XK_l}}, spawn, {.v = lockcmd } }),
&((Keychord){2, {{MODKEY, XK_semicolon}, {ControlMask|ShiftMask, XK_t}}, spawn, {.v = themecmd } }),
TAGKEYS( XK_q, 0)
TAGKEYS( XK_w, 1)
TAGKEYS( XK_e, 2)
TAGKEYS( XK_r, 3)
TAGKEYS( XK_t, 4)
TAGKEYS( XK_a, 5)
TAGKEYS( XK_s, 6)
TAGKEYS( XK_d, 7)
TAGKEYS( XK_f, 8)
TAGKEYS( XK_g, 9)
TAGKEYS( XK_z, 10)
TAGKEYS( XK_x, 11)
TAGKEYS( XK_c, 12)
TAGKEYS( XK_v, 13)
TAGKEYS( XK_b, 14)
&((Keychord){1, {{ ControlMask, XK_1}}, focusbynum, {.i = 0} }),
&((Keychord){1, {{ ControlMask, XK_2}}, focusbynum, {.i = 1} }),
&((Keychord){1, {{ ControlMask, XK_3}}, focusbynum, {.i = 2} }),
&((Keychord){1, {{ ControlMask, XK_4}}, focusbynum, {.i = 3} }),
&((Keychord){1, {{ ControlMask, XK_5}}, focusbynum, {.i = 4} }),
&((Keychord){1, {{ ControlMask, XK_6}}, focusbynum, {.i = 5} }),
&((Keychord){1, {{ ControlMask, XK_7}}, focusbynum, {.i = 6} }),
&((Keychord){1, {{ ControlMask, XK_8}}, focusbynum, {.i = 7} }),
&((Keychord){1, {{ ControlMask, XK_9}}, focusbynum, {.i = 8} }),
};
/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static const Button buttons[] = {
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
{ ClkWinTitle, 0, Button1, togglewin, {0} },
{ ClkWinTitle, 0, Button2, zoom, {0} },
{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};