awesome: disable undefined-global and some fixes

- redraw top bar after theme change
This commit is contained in:
Łukasz Pankowski 2023-12-02 13:24:22 +01:00
parent 8ce9da4e25
commit 89e648a623

View File

@ -18,6 +18,8 @@ local hotkeys_popup = require("awful.hotkeys_popup")
-- when client with a matching name is opened:
require("awful.hotkeys_popup.keys")
---@diagnostic disable: undefined-global
-- {{{ Error handling
-- Check if awesome encountered an error during startup and fell back to
-- another config (This code will only ever execute for the fallback config)
@ -52,6 +54,10 @@ end
local theme = "theme_dark.lua"
beautiful.init(gears.filesystem.get_configuration_dir() .. theme)
local function set_wallpaper(s)
gears.wallpaper.set(beautiful.bg_wallpaper)
end
local function switch_theme()
if theme == "theme_dark.lua" then
theme = "theme_light.lua"
@ -61,6 +67,11 @@ local function switch_theme()
awful.spawn("lupan-set-theme dark")
end
beautiful.init(gears.filesystem.get_configuration_dir() .. theme)
set_wallpaper()
for s in screen do
awful.tag.viewtoggle(s.tags[1])
awful.tag.viewtoggle(s.tags[1])
end
end
-- This is used later as the default terminal and editor to run.
@ -141,10 +152,6 @@ local tasklist_buttons = gears.table.join(
awful.client.focus.byidx(-1)
end))
local function set_wallpaper(s)
gears.wallpaper.set(beautiful.bg_wallpaper)
end
-- Re-set wallpaper when a screen's geometry changes (e.g. different resolution)
screen.connect_signal("property::geometry", set_wallpaper)
@ -202,7 +209,7 @@ awful.screen.connect_for_each_screen(function(s)
end)
-- }}}
function layout_menu()
local function layout_menu()
local layouts = {}
for i, layout in pairs(awful.layout.layouts) do
layouts[i] =
@ -217,7 +224,7 @@ function layout_menu()
end
-- {{{ Key bindings
globalkeys = gears.table.join(
local globalkeys = gears.table.join(
awful.key({ modkey, }, "s", hotkeys_popup.show_help,
{ description = "show help", group = "awesome" }),
awful.key({ modkey, }, "Left", awful.tag.viewprev,
@ -322,7 +329,7 @@ globalkeys = gears.table.join(
{ description = "show the menubar", group = "launcher" })
)
clientkeys = gears.table.join(
local clientkeys = gears.table.join(
awful.key({ modkey, }, "f",
function(c)
c.fullscreen = not c.fullscreen
@ -416,7 +423,7 @@ for i = 1, 9 do
)
end
clientbuttons = gears.table.join(
local clientbuttons = gears.table.join(
awful.button({}, 1, function(c)
c:emit_signal("request::activate", "mouse_click", { raise = true })
end),
@ -514,21 +521,6 @@ client.connect_signal("manage", function(c)
end
end)
-- Add a titlebar if titlebars_enabled is set to true in the rules.
client.connect_signal("request::titlebars", function(c)
-- buttons for the titlebar
local buttons = gears.table.join(
awful.button({}, 1, function()
c:emit_signal("request::activate", "titlebar", { raise = true })
awful.mouse.client.move(c)
end),
awful.button({}, 3, function()
c:emit_signal("request::activate", "titlebar", { raise = true })
awful.mouse.client.resize(c)
end)
)
end)
-- Enable sloppy focus, so that focus follows mouse.
client.connect_signal("mouse::enter", function(c)
c:emit_signal("request::activate", "mouse_enter", { raise = false })