keychord: bind a sequence of keys, and dispatch events while waiting
Original keychord patch by Hai Nguyen <hhai2105@gmail.com>, updated for dwm 6.4+ grabkeys() by Aaron Zueger <contact@azureorange.xyz>. This revision rebases onto dwm 6.8 and fixes an event-loss bug in the chord wait loop. The wait loop used to discard every event that was not a KeyPress: while (running && !XNextEvent(dpy, &event) && !ran) if(event.type == KeyPress) break; Two consequences, both reproduced on Xephyr: 1. Unrecoverable input freeze. grabbuttons() grabs unfocused clients GrabModeSync/GrabModeSync, so clicking one freezes pointer AND keyboard until the grabbing client calls XAllowEvents. dwm does that in buttonpress() -- but if the ButtonPress is discarded here, buttonpress() never runs. The grab stays frozen forever and the loop can never exit, because a frozen keyboard cannot deliver the KeyPress it is waiting for. Only killing dwm ends it; XSendEvent is discarded by this same loop and XTEST queues behind the frozen device. Repro: press a chord prefix, then click any unfocused client. Observed: XGrabKeyboard -> GrabFrozen, XQueryPointer -> Button1 held. 2. Orphaned windows. A MapRequest arriving mid-chord is dropped, so a window opening during a chord is never managed. DestroyNotify, Expose and ConfigureRequest are lost the same way. Dispatch through handler[] as run() does, breaking on KeyPress before dispatch so keypress() cannot recurse. The `&& !ran` term is dropped: ran is always 0 on entry and nothing in the body can set it.
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@@ -59,11 +59,11 @@ static const Layout layouts[] = {
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/* key definitions */
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#define MODKEY Mod4Mask
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#define TAGKEYS(KEY,TAG) \
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{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
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{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
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{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
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{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
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#define TAGKEYS(KEY,TAG) \
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&((Keychord){1, {{MODKEY, KEY}}, view, {.ui = 1 << TAG} }), \
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&((Keychord){1, {{MODKEY|ControlMask, KEY}}, toggleview, {.ui = 1 << TAG} }), \
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&((Keychord){1, {{MODKEY|ShiftMask, KEY}}, tag, {.ui = 1 << TAG} }), \
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&((Keychord){1, {{MODKEY|ControlMask|ShiftMask, KEY}}, toggletag, {.ui = 1 << TAG} }),
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/* helper for spawning shell commands in the pre dwm-5.0 fashion */
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#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
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@@ -81,75 +81,76 @@ static const char *themecmd[] = { "lupan-set-theme", "toggle", NULL };
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#include "exitdwm.c"
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#include "movestack.c"
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static const Key keys[] = {
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/* modifier key function argument */
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{ MODKEY, XK_p, spawndmenu, {0} },
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{ MODKEY, XK_u, shiftview, { .i = +1 } },
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{ MODKEY|ShiftMask, XK_u, shifttag, { .i = +1 } },
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{ MODKEY|ShiftMask, XK_y, shifttag, { .i = -1 } },
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{ MODKEY, XK_y, shiftview, { .i = -1 } },
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{ MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } },
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{ MODKEY, XK_b, togglebar, {0} },
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{ MODKEY, XK_j, focusstackvis, {.i = +1 } },
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{ MODKEY, XK_k, focusstackvis, {.i = -1 } },
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{ MODKEY|ControlMask, XK_j, focusstackhid, {.i = +1 } },
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{ MODKEY|ControlMask, XK_k, focusstackhid, {.i = -1 } },
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{ MODKEY, XK_i, incnmaster, {.i = +1 } },
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{ MODKEY, XK_d, incnmaster, {.i = -1 } },
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{ MODKEY, XK_h, setmfact, {.f = -0.05} },
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{ MODKEY|ShiftMask, XK_h, shiftboth, { .i = -1 } },
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{ MODKEY|ControlMask, XK_h, shiftswaptags, { .i = -1 } },
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{ MODKEY|ControlMask, XK_l, shiftswaptags, { .i = +1 } },
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{ MODKEY|ShiftMask, XK_l, shiftboth, { .i = +1 } },
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{ MODKEY, XK_l, setmfact, {.f = +0.05} },
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{ MODKEY|ShiftMask, XK_j, movestack, {.i = +1 } },
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{ MODKEY|ShiftMask, XK_k, movestack, {.i = -1 } },
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{ MODKEY, XK_Return, zoom, {0} },
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{ MODKEY, XK_Tab, view, {0} },
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{ MODKEY, XK_w, goback, {0} },
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{ MODKEY|ShiftMask, XK_c, killclient, {0} },
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{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
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{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
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{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
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{ MODKEY, XK_g, setlayout, {.v = &layouts[3]} },
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{ MODKEY, XK_space, setlayout, {0} },
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{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
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{ MODKEY, XK_0, view, {.ui = ~0 } },
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{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
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{ MODKEY, XK_comma, focusmon, {.i = -1 } },
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{ MODKEY, XK_period, focusmon, {.i = +1 } },
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{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
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{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
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{ MODKEY, XK_s, show, {0} },
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{ MODKEY|ShiftMask, XK_s, showall, {0} },
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{ MODKEY|ControlMask, XK_s, hide, {0} },
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TAGKEYS( XK_1, 0)
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TAGKEYS( XK_2, 1)
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TAGKEYS( XK_3, 2)
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TAGKEYS( XK_4, 3)
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TAGKEYS( XK_5, 4)
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TAGKEYS( XK_6, 5)
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TAGKEYS( XK_7, 6)
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TAGKEYS( XK_8, 7)
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TAGKEYS( XK_9, 8)
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{ ControlMask, XK_1, focusbynum, {.i = 0} },
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{ ControlMask, XK_2, focusbynum, {.i = 1} },
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{ ControlMask, XK_3, focusbynum, {.i = 2} },
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{ ControlMask, XK_4, focusbynum, {.i = 3} },
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{ ControlMask, XK_5, focusbynum, {.i = 4} },
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{ ControlMask, XK_6, focusbynum, {.i = 5} },
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{ ControlMask, XK_7, focusbynum, {.i = 6} },
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{ ControlMask, XK_8, focusbynum, {.i = 7} },
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{ ControlMask, XK_9, focusbynum, {.i = 8} },
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{ MODKEY|ShiftMask, XK_q, quit, {0} },
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{ MODKEY|ControlMask|ShiftMask, XK_q, quit, {1} },
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{ MODKEY|ShiftMask, XK_e, exitdwm, {0} },
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{ MODKEY, XK_o, winview, {0} },
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{ MODKEY, XK_a, gridall, {} },
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{ MODKEY, XK_r, winviewmono, {} },
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{ MODKEY|ControlMask|ShiftMask, XK_s, spawn, {.v = suspendcmd } },
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{ MODKEY|ControlMask|ShiftMask, XK_l, spawn, {.v = lockcmd } },
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{ MODKEY|ControlMask|ShiftMask, XK_t, spawn, {.v = themecmd } },
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static Keychord *keychords[] = {
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/* Keys function argument */
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&((Keychord){1, {{MODKEY, XK_p}}, spawndmenu, {0} }),
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&((Keychord){1, {{MODKEY, XK_u}}, shiftview, { .i = +1 } }),
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&((Keychord){1, {{MODKEY|ShiftMask, XK_u}}, shifttag, { .i = +1 } }),
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&((Keychord){1, {{MODKEY|ShiftMask, XK_y}}, shifttag, { .i = -1 } }),
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&((Keychord){1, {{MODKEY, XK_y}}, shiftview, { .i = -1 } }),
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&((Keychord){1, {{MODKEY|ShiftMask, XK_Return}}, spawn, {.v = termcmd } }),
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&((Keychord){2, {{MODKEY, XK_e}, {MODKEY, XK_e}}, spawn, {.v = termcmd } }),
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&((Keychord){1, {{MODKEY, XK_b}}, togglebar, {0} }),
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&((Keychord){1, {{MODKEY, XK_j}}, focusstackvis, {.i = +1 } }),
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&((Keychord){1, {{MODKEY, XK_k}}, focusstackvis, {.i = -1 } }),
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&((Keychord){1, {{MODKEY|ControlMask, XK_j}}, focusstackhid, {.i = +1 } }),
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&((Keychord){1, {{MODKEY|ControlMask, XK_k}}, focusstackhid, {.i = -1 } }),
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&((Keychord){1, {{MODKEY, XK_i}}, incnmaster, {.i = +1 } }),
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&((Keychord){1, {{MODKEY, XK_d}}, incnmaster, {.i = -1 } }),
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&((Keychord){1, {{MODKEY, XK_h}}, setmfact, {.f = -0.05} }),
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&((Keychord){1, {{MODKEY|ShiftMask, XK_h}}, shiftboth, {.i = -1} }),
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&((Keychord){1, {{MODKEY|ControlMask, XK_h}}, shiftswaptags, {.i = -1} }),
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&((Keychord){1, {{MODKEY, XK_l}}, setmfact, {.f = +0.05} }),
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&((Keychord){1, {{MODKEY|ControlMask, XK_l}}, shiftswaptags, { .i = +1 } }),
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&((Keychord){1, {{MODKEY|ShiftMask, XK_l}}, shiftboth, { .i = +1 } }),
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&((Keychord){1, {{MODKEY|ShiftMask, XK_j}}, movestack, {.i = +1 } }),
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&((Keychord){1, {{MODKEY|ShiftMask, XK_k}}, movestack, {.i = -1 } }),
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&((Keychord){1, {{MODKEY, XK_Return}}, zoom, {0} }),
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&((Keychord){1, {{MODKEY, XK_Tab}}, view, {0} }),
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&((Keychord){1, {{MODKEY, XK_w}}, goback, {0} }),
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&((Keychord){1, {{MODKEY|ShiftMask, XK_c}}, killclient, {0} }),
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&((Keychord){1, {{MODKEY, XK_t}}, setlayout, {.v = &layouts[0]} }),
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&((Keychord){1, {{MODKEY, XK_f}}, setlayout, {.v = &layouts[1]} }),
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&((Keychord){1, {{MODKEY, XK_m}}, setlayout, {.v = &layouts[2]} }),
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&((Keychord){1, {{MODKEY, XK_g}}, setlayout, {.v = &layouts[3]} }),
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&((Keychord){1, {{MODKEY, XK_space}}, setlayout, {0} }),
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&((Keychord){1, {{MODKEY|ShiftMask, XK_space}}, togglefloating, {0} }),
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&((Keychord){1, {{MODKEY, XK_0}}, view, {.ui = ~0 } }),
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&((Keychord){1, {{MODKEY|ShiftMask, XK_0}}, tag, {.ui = ~0 } }),
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&((Keychord){1, {{MODKEY, XK_comma}}, focusmon, {.i = -1 } }),
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&((Keychord){1, {{MODKEY, XK_period}}, focusmon, {.i = +1 } }),
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&((Keychord){1, {{MODKEY|ShiftMask, XK_comma}}, tagmon, {.i = -1 } }),
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&((Keychord){1, {{MODKEY|ShiftMask, XK_period}}, tagmon, {.i = +1 } }),
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&((Keychord){1, {{MODKEY, XK_s}}, show, {0} }),
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&((Keychord){1, {{MODKEY|ShiftMask, XK_s}}, showall, {0} }),
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&((Keychord){1, {{MODKEY|ControlMask, XK_s}}, hide, {0} }),
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&((Keychord){1, {{MODKEY|ShiftMask, XK_q}}, quit, {0} }),
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&((Keychord){1, {{MODKEY|ControlMask|ShiftMask, XK_q}}, quit, {1} }),
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&((Keychord){1, {{MODKEY|ShiftMask, XK_e}}, exitdwm, {0} }),
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&((Keychord){1, {{MODKEY, XK_o}}, winview, {0} }),
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&((Keychord){1, {{MODKEY, XK_a}}, gridall, {0} }),
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&((Keychord){1, {{MODKEY, XK_r}}, winviewmono, {0} }),
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&((Keychord){1, {{MODKEY|ControlMask|ShiftMask, XK_s}}, spawn, {.v = suspendcmd } }),
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&((Keychord){1, {{MODKEY|ControlMask|ShiftMask, XK_l}}, spawn, {.v = lockcmd } }),
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&((Keychord){1, {{MODKEY|ControlMask|ShiftMask, XK_t}}, spawn, {.v = themecmd } }),
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TAGKEYS( XK_1, 0)
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TAGKEYS( XK_2, 1)
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TAGKEYS( XK_3, 2)
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TAGKEYS( XK_4, 3)
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TAGKEYS( XK_5, 4)
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TAGKEYS( XK_6, 5)
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TAGKEYS( XK_7, 6)
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TAGKEYS( XK_8, 7)
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TAGKEYS( XK_9, 8)
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&((Keychord){1, {{ ControlMask, XK_1}}, focusbynum, {.i = 0} }),
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&((Keychord){1, {{ ControlMask, XK_2}}, focusbynum, {.i = 1} }),
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&((Keychord){1, {{ ControlMask, XK_3}}, focusbynum, {.i = 2} }),
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&((Keychord){1, {{ ControlMask, XK_4}}, focusbynum, {.i = 3} }),
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&((Keychord){1, {{ ControlMask, XK_5}}, focusbynum, {.i = 4} }),
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&((Keychord){1, {{ ControlMask, XK_6}}, focusbynum, {.i = 5} }),
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&((Keychord){1, {{ ControlMask, XK_7}}, focusbynum, {.i = 6} }),
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&((Keychord){1, {{ ControlMask, XK_8}}, focusbynum, {.i = 7} }),
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&((Keychord){1, {{ ControlMask, XK_9}}, focusbynum, {.i = 8} }),
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};
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/* button definitions */
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