Warp patch

Warps the mouse cursor to the center of the currently focused
window or screen when the mouse cursor is
  (a) on a different screen, or
  (b) on top of a different window.

This version properly handles warping to windows that have not been
mapped yet (before it resulted in a change of the stack order).
See the discussion in (thanks goes to Bakkeby):
    https://github.com/bakkeby/patches/issues/60
This commit is contained in:
Jonas Dujava
2023-05-26 22:14:48 +02:00
committed by Łukasz Pankowski
parent 9e3e644c21
commit 5bcc02f2a7

26
dwm.c
View File

@@ -246,6 +246,7 @@ static void updatetitle(Client *c);
static void updatewindowtype(Client *c);
static void updatewmhints(Client *c);
static void view(const Arg *arg);
static void warp(const Client *c);
static Client *wintoclient(Window w);
static Monitor *wintomon(Window w);
static int xerror(Display *dpy, XErrorEvent *ee);
@@ -909,6 +910,7 @@ focusmon(const Arg *arg)
unfocus(selmon->sel, 0);
selmon = m;
focus(NULL);
warp(selmon->sel);
}
void
@@ -1542,6 +1544,8 @@ restack(Monitor *m)
wc.sibling = c->win;
}
}
if (m == selmon && (m->tagset[m->seltags] & m->sel->tags) && m->lt[m->sellt]->arrange != &monocle)
warp(m->sel);
XSync(dpy, False);
while (XCheckMaskEvent(dpy, EnterWindowMask, &ev));
}
@@ -2374,6 +2378,28 @@ view(const Arg *arg)
arrange(selmon);
}
void
warp(const Client *c)
{
int x, y;
if (!c) {
XWarpPointer(dpy, None, root, 0, 0, 0, 0, selmon->wx + selmon->ww / 2, selmon->wy + selmon->wh / 2);
return;
}
if (!getrootptr(&x, &y) ||
(x > c->x - c->bw &&
y > c->y - c->bw &&
x < c->x + c->w + c->bw*2 &&
y < c->y + c->h + c->bw*2) ||
(y > c->mon->by && y < c->mon->by + bh) ||
(c->mon->topbar && !y))
return;
XWarpPointer(dpy, None, c->win, 0, 0, 0, 0, c->w / 2, c->h / 2);
}
Client *
wintoclient(Window w)
{