From fed47b63737b7478e0e6ba1bc1a02487d9d7182d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=C5=81ukasz=20Pankowski?= Date: Sun, 18 Oct 2026 19:51:58 +0200 Subject: [PATCH] add qtile config --- qtile/.config/qtile/config.py | 216 ++++++++++++++++++++++++++++++++++ 1 file changed, 216 insertions(+) create mode 100644 qtile/.config/qtile/config.py diff --git a/qtile/.config/qtile/config.py b/qtile/.config/qtile/config.py new file mode 100644 index 0000000..b395534 --- /dev/null +++ b/qtile/.config/qtile/config.py @@ -0,0 +1,216 @@ +import libqtile.resources +from libqtile import bar, layout, qtile, widget +from libqtile.config import Click, Drag, Group, Key, KeyChord, Match, Output, Screen +from libqtile.lazy import lazy +from libqtile.utils import guess_terminal + +mod = "mod4" +terminal = guess_terminal() + +keys = [ + # A list of available commands that can be bound to keys can be found + # at https://docs.qtile.org/en/latest/manual/config/lazy.html + # Switch between windows + Key([mod], "h", lazy.layout.left(), desc="Move focus to left"), + Key([mod], "l", lazy.layout.right(), desc="Move focus to right"), + Key([mod], "j", lazy.layout.down(), desc="Move focus down"), + Key([mod], "k", lazy.layout.up(), desc="Move focus up"), + Key([mod], "space", lazy.layout.next(), desc="Move window focus to other window"), + # Move windows between left/right columns or move up/down in current stack. + # Moving out of range in Columns layout will create new column. + Key([mod, "shift"], "h", lazy.layout.shuffle_left(), desc="Move window to the left"), + Key([mod, "shift"], "l", lazy.layout.shuffle_right(), desc="Move window to the right"), + Key([mod, "shift"], "j", lazy.layout.shuffle_down(), desc="Move window down"), + Key([mod, "shift"], "k", lazy.layout.shuffle_up(), desc="Move window up"), + # Grow windows. If current window is on the edge of screen and direction + # will be to screen edge - window would shrink. + Key([mod, "control"], "h", lazy.layout.grow_left(), desc="Grow window to the left"), + Key([mod, "control"], "l", lazy.layout.grow_right(), desc="Grow window to the right"), + Key([mod, "control"], "j", lazy.layout.grow_down(), desc="Grow window down"), + Key([mod, "control"], "k", lazy.layout.grow_up(), desc="Grow window up"), + Key([mod], "n", lazy.layout.normalize(), desc="Reset all window sizes"), + # Toggle between split and unsplit sides of stack. + # Split = all windows displayed + # Unsplit = 1 window displayed, like Max layout, but still with + # multiple stack panes + Key( + [mod, "shift"], + "Return", + lazy.layout.toggle_split(), + desc="Toggle between split and unsplit sides of stack", + ), + Key([mod], "Return", lazy.spawn(terminal), desc="Launch terminal"), + # Toggle between different layouts as defined below + Key([mod], "Tab", lazy.next_layout(), desc="Toggle between layouts"), + Key([mod], "p", lazy.spawncmd(), desc="Spawn a command using a prompt widget"), + KeyChord([mod], "semicolon", [ + Key( + [], + "f", + lazy.window.toggle_fullscreen(), + desc="Toggle fullscreen on the focused window", + ), + Key(["control"], "w", lazy.window.kill(), desc="Kill focused window"), + Key(["control"], "q", lazy.shutdown(), desc="Shutdown Qtile"), + Key(["control"], "r", lazy.reload_config(), desc="Reload the config"), + Key([], "t", lazy.window.toggle_floating(), desc="Toggle floating on the focused window"), + ]), +] + +# Add key bindings to switch VTs in Wayland. +# We can't check qtile.core.name in default config as it is loaded before qtile is started +# We therefore defer the check until the key binding is run by using .when(func=...) +for vt in range(1, 8): + keys.append( + Key( + ["control", "mod1"], + f"f{vt}", + lazy.core.change_vt(vt).when(func=lambda: qtile.core.name == "wayland"), + desc=f"Switch to VT{vt}", + ) + ) + + +groups = [Group(i) for i in "qwertasdfgzxcvb"] + +for i in groups: + keys.extend( + [ + # mod + group number = switch to group + Key( + [mod], + i.name, + lazy.group[i.name].toscreen(), + desc=f"Switch to group {i.name}", + ), + # mod + shift + group number = switch to & move focused window to group + Key( + [mod, "shift"], + i.name, + lazy.window.togroup(i.name, switch_group=True), + desc=f"Switch to & move focused window to group {i.name}", + ), + # Or, use below if you prefer not to switch to that group. + # # mod + shift + group number = move focused window to group + # Key([mod, "shift"], i.name, lazy.window.togroup(i.name), + # desc="move focused window to group {}".format(i.name)), + ] + ) + +layouts = [ + layout.Columns(border_focus_stack=["#d75f5f", "#8f3d3d"], border_width=4), + layout.Max(), + # Try more layouts by unleashing below layouts. + # layout.Stack(num_stacks=2), + # layout.Bsp(), + # layout.Matrix(), + # layout.MonadTall(), + # layout.MonadWide(), + # layout.RatioTile(), + # layout.Tile(), + # layout.TreeTab(), + # layout.VerticalTile(), + # layout.Zoomy(), +] + +widget_defaults = dict( + font="sans", + fontsize=24, + padding=3, +) +extension_defaults = widget_defaults.copy() + +def generate_screens(outputs: list[Output]) -> list[Screen]: + return [ + Screen( + top=bar.Bar( + [ + widget.CurrentLayout(), + widget.GroupBox(), + widget.Prompt(), + widget.WindowName(), + widget.Chord( + chords_colors={ + "launch": ("#ff0000", "#ffffff"), + }, + name_transform=lambda name: name.upper(), + ), + # NB Systray is incompatible with Wayland, consider using StatusNotifier instead + # widget.StatusNotifier(), + #widget.Systray(), + widget.Clock(format="%Y-%m-%d %a %H:%M"), + ], + 48, + # border_width=[2, 0, 2, 0], # Draw top and bottom borders + # border_color=["ff00ff", "000000", "ff00ff", "000000"] # Borders are magenta + ), + background="#000000", + # You can uncomment this variable if you see that on X11 floating resize/moving is laggy + # By default we handle these events delayed to already improve performance, however your system might still be struggling + # This variable is set to None (no cap) by default, but you can set it to 60 to indicate that you limit it to 60 events per second + # x11_drag_polling_rate = 60, + ) + for output in outputs + ] + +# Instead of screens, you can define a function here to specify which Screen +# should correspond to which Output. +fake_screens: list[Screen] | None = None + +# Drag floating layouts. +mouse = [ + Drag([mod], "Button1", lazy.window.set_position_floating(), start=lazy.window.get_position()), + Drag([mod], "Button3", lazy.window.set_size_floating(), start=lazy.window.get_size()), + Click([mod], "Button2", lazy.window.bring_to_front()), +] + +dgroups_key_binder = None +dgroups_app_rules = [] # type: list +follow_mouse_focus = True +bring_front_click = False +floats_kept_above = True +cursor_warp = False +floating_layout = layout.Floating( + float_rules=[ + # Run the utility of `xprop` to see the wm class and name of an X client. + *layout.Floating.default_float_rules, + Match(wm_class="confirmreset"), # gitk + Match(wm_class="makebranch"), # gitk + Match(wm_class="maketag"), # gitk + Match(wm_class="ssh-askpass"), # ssh-askpass + Match(title="branchdialog"), # gitk + Match(title="pinentry"), # GPG key password entry + ] +) +auto_fullscreen = True +focus_on_window_activation = "smart" +focus_previous_on_window_remove = False +reconfigure_screens = True + +# How long (in seconds) to wait after a screen change event before firing the +# screen_change hook, coalescing bursts of events into a single one. +screen_change_debounce_timeout = 1 + +# If things like steam games want to auto-minimize themselves when losing +# focus, should we respect this or not? +auto_minimize = True + +# When using the Wayland backend, this can be used to configure input devices. +wl_input_rules = None + +# xcursor theme (string or None) and size (integer) for Wayland backend +wl_xcursor_theme = "breeze_cursors" +wl_xcursor_size = 24 + +idle_timers = [] # type: list +idle_inhibitors = [] # type: list + +# XXX: Gasp! We're lying here. In fact, nobody really uses or cares about this +# string besides java UI toolkits; you can see several discussions on the +# mailing lists, GitHub issues, and other WM documentation that suggest setting +# this string if your java app doesn't work correctly. We may as well just lie +# and say that we're a working one by default. +# +# We choose LG3D to maximize irony: it is a 3D non-reparenting WM written in +# java that happens to be on java's whitelist. +wmname = "LG3D"