add config for awesome window manager

This commit is contained in:
Łukasz Pankowski 2023-09-06 20:30:36 +02:00
parent 7e98522f97
commit 7e184f9245
4 changed files with 645 additions and 0 deletions

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-- If LuaRocks is installed, make sure that packages installed through it are
-- found (e.g. lgi). If LuaRocks is not installed, do nothing.
pcall(require, "luarocks.loader")
-- Standard awesome library
local gears = require("gears")
local awful = require("awful")
require("awful.autofocus")
-- Widget and layout library
local wibox = require("wibox")
-- Theme handling library
local beautiful = require("beautiful")
-- Notification library
local naughty = require("naughty")
local menubar = require("menubar")
local hotkeys_popup = require("awful.hotkeys_popup")
-- Enable hotkeys help widget for VIM and other apps
-- when client with a matching name is opened:
require("awful.hotkeys_popup.keys")
-- {{{ Error handling
-- Check if awesome encountered an error during startup and fell back to
-- another config (This code will only ever execute for the fallback config)
if awesome.startup_errors then
naughty.notify({
preset = naughty.config.presets.critical,
title = "Oops, there were errors during startup!",
text = awesome.startup_errors
})
end
-- Handle runtime errors after startup
do
local in_error = false
awesome.connect_signal("debug::error", function(err)
-- Make sure we don't go into an endless error loop
if in_error then return end
in_error = true
naughty.notify({
preset = naughty.config.presets.critical,
title = "Oops, an error happened!",
text = tostring(err)
})
in_error = false
end)
end
-- }}}
-- {{{ Variable definitions
-- Themes define colours, icons, font and wallpapers.
local theme = "theme_dark.lua"
beautiful.init(gears.filesystem.get_configuration_dir() .. theme)
local function switch_theme()
if theme == "theme_dark.lua" then
theme = "theme_light.lua"
awful.spawn("lupan-set-theme light")
else
theme = "theme_dark.lua"
awful.spawn("lupan-set-theme dark")
end
beautiful.init(gears.filesystem.get_configuration_dir() .. theme)
end
-- This is used later as the default terminal and editor to run.
terminal = "alacritty"
-- Default modkey.
modkey = "Mod1"
-- Table of layouts to cover with awful.layout.inc, order matters.
awful.layout.layouts = {
awful.layout.suit.tile,
awful.layout.suit.tile.left,
awful.layout.suit.tile.bottom,
awful.layout.suit.tile.top,
awful.layout.suit.fair,
awful.layout.suit.fair.horizontal,
awful.layout.suit.spiral.dwindle,
awful.layout.suit.max,
awful.layout.suit.max.fullscreen,
awful.layout.suit.magnifier,
awful.layout.suit.corner.nw,
awful.layout.suit.floating,
-- awful.layout.suit.corner.ne,
-- awful.layout.suit.corner.sw,
-- awful.layout.suit.corner.se,
}
-- }}}
-- {{{ Menu
-- Menubar configuration
menubar.utils.terminal = terminal -- Set the terminal for applications that require it
-- }}}
-- Keyboard map indicator and switcher
local mykeyboardlayout = awful.widget.keyboardlayout()
-- {{{ Wibar
-- Create a textclock widget
local mytextclock = wibox.widget.textclock()
-- Create a wibox for each screen and add it
local taglist_buttons = gears.table.join(
awful.button({}, 1, function(t) t:view_only() end),
awful.button({ modkey }, 1, function(t)
if client.focus then
client.focus:move_to_tag(t)
end
end),
awful.button({}, 3, awful.tag.viewtoggle),
awful.button({ modkey }, 3, function(t)
if client.focus then
client.focus:toggle_tag(t)
end
end),
awful.button({}, 4, function(t) awful.tag.viewnext(t.screen) end),
awful.button({}, 5, function(t) awful.tag.viewprev(t.screen) end)
)
local tasklist_buttons = gears.table.join(
awful.button({}, 1, function(c)
if c == client.focus then
c.minimized = true
else
c:emit_signal(
"request::activate",
"tasklist",
{ raise = true }
)
end
end),
awful.button({}, 3, function()
awful.menu.client_list({ theme = { width = 250 } })
end),
awful.button({}, 4, function()
awful.client.focus.byidx(1)
end),
awful.button({}, 5, function()
awful.client.focus.byidx(-1)
end))
local function set_wallpaper(s)
gears.wallpaper.set(beautiful.bg_wallpaper)
end
-- Re-set wallpaper when a screen's geometry changes (e.g. different resolution)
screen.connect_signal("property::geometry", set_wallpaper)
awful.screen.connect_for_each_screen(function(s)
-- Wallpaper
set_wallpaper(s)
-- Each screen has its own tag table.
awful.tag({ "1", "2", "3", "4", "5", "6", "7", "8", "9" }, s, awful.layout.layouts[1])
-- Create a promptbox for each screen
s.mypromptbox = awful.widget.prompt()
-- Create an imagebox widget which will contain an icon indicating which layout we're using.
-- We need one layoutbox per screen.
s.mylayoutbox = awful.widget.layoutbox(s)
s.mylayoutbox:buttons(gears.table.join(
awful.button({}, 1, function() awful.layout.inc(1) end),
awful.button({}, 3, function() awful.layout.inc(-1) end),
awful.button({}, 4, function() awful.layout.inc(1) end),
awful.button({}, 5, function() awful.layout.inc(-1) end)))
-- Create a taglist widget
s.mytaglist = awful.widget.taglist {
screen = s,
filter = awful.widget.taglist.filter.all,
buttons = taglist_buttons
}
-- Create a tasklist widget
s.mytasklist = awful.widget.tasklist {
screen = s,
filter = awful.widget.tasklist.filter.currenttags,
buttons = tasklist_buttons
}
-- Create the wibox
s.mywibox = awful.wibar({ position = "top", screen = s })
-- Add widgets to the wibox
s.mywibox:setup {
layout = wibox.layout.align.horizontal,
{ -- Left widgets
layout = wibox.layout.fixed.horizontal,
s.mytaglist,
s.mypromptbox,
},
s.mytasklist, -- Middle widget
{ -- Right widgets
layout = wibox.layout.fixed.horizontal,
mykeyboardlayout,
wibox.widget.systray(),
mytextclock,
s.mylayoutbox,
},
}
end)
-- }}}
function layout_menu()
local layouts = {}
for i, layout in pairs(awful.layout.layouts) do
layouts[i] =
{ layout.name,
function()
awful.layout.set(layout)
end,
beautiful["layout_" .. layout.name],
}
end
awful.menu(layouts):show()
end
-- {{{ Key bindings
globalkeys = gears.table.join(
awful.key({ modkey, "Control" }, "s", hotkeys_popup.show_help,
{ description = "show help", group = "awesome" }),
awful.key({ modkey, }, "Left", awful.tag.viewprev,
{ description = "view previous", group = "tag" }),
awful.key({ modkey, }, "Right", awful.tag.viewnext,
{ description = "view next", group = "tag" }),
awful.key({ modkey, }, "Tab", awful.tag.history.restore,
{ description = "go back", group = "tag" }),
awful.key({ modkey, "Control" }, "j",
function()
awful.client.focus.byidx(1)
end,
{ description = "focus next by index", group = "client" }
),
awful.key({ modkey, "Control" }, "k",
function()
awful.client.focus.byidx(-1)
end,
{ description = "focus previous by index", group = "client" }
),
-- Layout manipulation
awful.key({ modkey, "Control", "Shift" }, "j", function() awful.client.swap.byidx(1) end,
{ description = "swap with next client by index", group = "client" }),
awful.key({ modkey, "Control", "Shift" }, "k", function() awful.client.swap.byidx(-1) end,
{ description = "swap with previous client by index", group = "client" }),
awful.key({ modkey, "Control" }, ".", function() awful.screen.focus_relative(1) end,
{ description = "focus the next screen", group = "screen" }),
awful.key({ modkey, "Control" }, ",", function() awful.screen.focus_relative(-1) end,
{ description = "focus the previous screen", group = "screen" }),
awful.key({ modkey, "Control" }, "u", awful.client.urgent.jumpto,
{ description = "jump to urgent client", group = "client" }),
awful.key({ modkey, "Control" }, "a",
function()
awful.client.focus.history.previous()
if client.focus then
client.focus:raise()
end
end,
{ description = "go back", group = "client" }),
-- Standard program
awful.key({ modkey, "Shift" }, "Return", function() awful.spawn(terminal) end,
{ description = "open a terminal", group = "launcher" }),
awful.key({ modkey, "Control", "Shift" }, "l", function() awful.spawn("slock") end,
{ description = "open a terminal", group = "launcher" }),
awful.key({ modkey, "Control", "Shift" }, "s", function() awful.spawn("systemctl suspend") end,
{ description = "open a terminal", group = "launcher" }),
awful.key({ modkey, "Shift" }, "F6", switch_theme,
{ description = "switch theme", group = "launcher" }),
awful.key({ modkey, "Control" }, "q", awesome.restart,
{ description = "reload awesome", group = "awesome" }),
awful.key({ modkey, "Control", "Shift" }, "q", awesome.quit,
{ description = "quit awesome", group = "awesome" }),
awful.key({ modkey, "Control" }, "l", function() awful.tag.incmwfact(0.05) end,
{ description = "increase master width factor", group = "layout" }),
awful.key({ modkey, "Control" }, "h", function() awful.tag.incmwfact(-0.05) end,
{ description = "decrease master width factor", group = "layout" }),
awful.key({ modkey, "Control", "Shift" }, "h", function() awful.tag.incnmaster(1, nil, true) end,
{ description = "increase the number of master clients", group = "layout" }),
awful.key({ modkey, "Control", "Shift" }, "l", function() awful.tag.incnmaster(-1, nil, true) end,
{ description = "decrease the number of master clients", group = "layout" }),
awful.key({ modkey, "Control" }, "i", function() awful.tag.incncol(1, nil, true) end,
{ description = "increase the number of columns", group = "layout" }),
awful.key({ modkey, "Control" }, "d", function() awful.tag.incncol(-1, nil, true) end,
{ description = "decrease the number of columns", group = "layout" }),
awful.key({ modkey, }, "space", function() awful.layout.inc(1) end,
{ description = "select next", group = "layout" }),
awful.key({ modkey, "Shift" }, "space", function() awful.layout.inc(-1) end,
{ description = "select previous", group = "layout" }),
awful.key({ modkey, "Control", "Shift", }, "space", layout_menu,
{ description = "select layout from menu", group = "layout" }),
awful.key({ modkey, "Control" }, "n",
function()
local c = awful.client.restore()
-- Focus restored client
if c then
c:emit_signal(
"request::activate", "key.unminimize", { raise = true }
)
end
end,
{ description = "restore minimized", group = "client" }),
-- Prompt
awful.key({ modkey, "Control" }, "r", function() awful.screen.focused().mypromptbox:run() end,
{ description = "run prompt", group = "launcher" }),
awful.key({ modkey, "Control" }, "x",
function()
awful.prompt.run {
prompt = "Run Lua code: ",
textbox = awful.screen.focused().mypromptbox.widget,
exe_callback = awful.util.eval,
history_path = awful.util.get_cache_dir() .. "/history_eval"
}
end,
{ description = "lua execute prompt", group = "awesome" }),
-- Menubar
awful.key({ modkey, "Control" }, "p", function() menubar.show() end,
{ description = "show the menubar", group = "launcher" })
)
clientkeys = gears.table.join(
awful.key({ modkey, "Control" }, "f",
function(c)
c.fullscreen = not c.fullscreen
c:raise()
end,
{ description = "toggle fullscreen", group = "client" }),
awful.key({ modkey, "Shift" }, "c", function(c) c:kill() end,
{ description = "close", group = "client" }),
awful.key({ modkey, "Control" }, "space", awful.client.floating.toggle,
{ description = "toggle floating", group = "client" }),
awful.key({ modkey, "Control" }, "Return", function(c) c:swap(awful.client.getmaster()) end,
{ description = "move to master", group = "client" }),
awful.key({ modkey, "Control", "Shift" }, ".", function(c) c:move_to_screen() end,
{ description = "move to screen", group = "client" }),
awful.key({ modkey, "Control" }, "t", function(c) c.ontop = not c.ontop end,
{ description = "toggle keep on top", group = "client" }),
awful.key({ modkey, "Control" }, "n",
function(c)
-- The client currently has the input focus, so it cannot be
-- minimized, since minimized clients can't have the focus.
c.minimized = true
end,
{ description = "minimize", group = "client" }),
awful.key({ modkey, "Control" }, "m",
function(c)
c.maximized = not c.maximized
c:raise()
end,
{ description = "(un)maximize", group = "client" }),
awful.key({ modkey, "Control" }, "v",
function(c)
c.maximized_vertical = not c.maximized_vertical
c:raise()
end,
{ description = "(un)maximize vertically", group = "client" }),
awful.key({ modkey, "Control" }, "b",
function(c)
c.maximized_horizontal = not c.maximized_horizontal
c:raise()
end,
{ description = "(un)maximize horizontally", group = "client" })
)
-- Bind all key numbers to tags.
-- Be careful: we use keycodes to make it work on any keyboard layout.
-- This should map on the top row of your keyboard, usually 1 to 9.
for i = 1, 9 do
globalkeys = gears.table.join(globalkeys,
-- View tag only.
awful.key({ modkey }, "#" .. i + 9,
function()
local screen = awful.screen.focused()
local tag = screen.tags[i]
if tag then
tag:view_only()
end
end,
{ description = "view tag #" .. i, group = "tag" }),
-- Toggle tag display.
awful.key({ modkey, "Control" }, "#" .. i + 9,
function()
local screen = awful.screen.focused()
local tag = screen.tags[i]
if tag then
awful.tag.viewtoggle(tag)
end
end,
{ description = "toggle tag #" .. i, group = "tag" }),
-- Move client to tag.
awful.key({ modkey, "Shift" }, "#" .. i + 9,
function()
if client.focus then
local tag = client.focus.screen.tags[i]
if tag then
client.focus:move_to_tag(tag)
end
end
end,
{ description = "move focused client to tag #" .. i, group = "tag" }),
-- Toggle tag on focused client.
awful.key({ modkey, "Control", "Shift" }, "#" .. i + 9,
function()
if client.focus then
local tag = client.focus.screen.tags[i]
if tag then
client.focus:toggle_tag(tag)
end
end
end,
{ description = "toggle focused client on tag #" .. i, group = "tag" })
)
end
clientbuttons = gears.table.join(
awful.button({}, 1, function(c)
c:emit_signal("request::activate", "mouse_click", { raise = true })
end),
awful.button({ modkey }, 1, function(c)
c:emit_signal("request::activate", "mouse_click", { raise = true })
awful.mouse.client.move(c)
end),
awful.button({ modkey }, 3, function(c)
c:emit_signal("request::activate", "mouse_click", { raise = true })
awful.mouse.client.resize(c)
end)
)
-- Set keys
root.keys(globalkeys)
-- }}}
-- {{{ Rules
-- Rules to apply to new clients (through the "manage" signal).
awful.rules.rules = {
-- All clients will match this rule.
{
rule = {},
properties = {
border_width = beautiful.border_width,
border_color = beautiful.border_normal,
focus = awful.client.focus.filter,
raise = true,
keys = clientkeys,
buttons = clientbuttons,
screen = awful.screen.preferred,
placement = awful.placement.no_overlap + awful.placement.no_offscreen
}
},
-- Floating clients.
{
rule_any = {
instance = {
"DTA", -- Firefox addon DownThemAll.
"copyq", -- Includes session name in class.
"pinentry",
},
class = {
"Arandr",
"Blueman-manager",
"Gpick",
"Kruler",
"MessageWin", -- kalarm.
"Sxiv",
"Tor Browser", -- Needs a fixed window size to avoid fingerprinting by screen size.
"Wpa_gui",
"veromix",
"xtightvncviewer" },
-- Note that the name property shown in xprop might be set slightly after creation of the client
-- and the name shown there might not match defined rules here.
name = {
"Event Tester", -- xev.
},
role = {
"AlarmWindow", -- Thunderbird's calendar.
"ConfigManager", -- Thunderbird's about:config.
"pop-up", -- e.g. Google Chrome's (detached) Developer Tools.
}
},
properties = { floating = true }
},
-- Add titlebars to normal clients and dialogs
{
rule_any = { type = { "normal", "dialog" }
},
properties = { titlebars_enabled = true }
},
-- Set Firefox to always map on the tag named "2" on screen 1.
-- { rule = { class = "Firefox" },
-- properties = { screen = 1, tag = "2" } },
}
-- }}}
-- {{{ Signals
-- Signal function to execute when a new client appears.
client.connect_signal("manage", function(c)
-- Set the windows at the slave,
-- i.e. put it at the end of others instead of setting it master.
-- if not awesome.startup then awful.client.setslave(c) end
if awesome.startup
and not c.size_hints.user_position
and not c.size_hints.program_position then
-- Prevent clients from being unreachable after screen count changes.
awful.placement.no_offscreen(c)
end
end)
-- Add a titlebar if titlebars_enabled is set to true in the rules.
client.connect_signal("request::titlebars", function(c)
-- buttons for the titlebar
local buttons = gears.table.join(
awful.button({}, 1, function()
c:emit_signal("request::activate", "titlebar", { raise = true })
awful.mouse.client.move(c)
end),
awful.button({}, 3, function()
c:emit_signal("request::activate", "titlebar", { raise = true })
awful.mouse.client.resize(c)
end)
)
end)
-- Enable sloppy focus, so that focus follows mouse.
client.connect_signal("mouse::enter", function(c)
c:emit_signal("request::activate", "mouse_enter", { raise = false })
end)
client.connect_signal("focus", function(c) c.border_color = beautiful.border_focus end)
client.connect_signal("unfocus", function(c) c.border_color = beautiful.border_normal end)
-- }}}

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local themes_path = require("gears.filesystem").get_themes_dir()
local xresources = require("beautiful.xresources")
local dpi = xresources.apply_dpi
local theme = {}
theme.font = "FiraCode Nerd Font Ret:size=10"
theme.tasklist_disable_icon = true
theme.wibar_height = 40
theme.bg_normal = "#1e293b"
theme.bg_focus = "#475569"
theme.bg_urgent = "#ff5555"
theme.bg_minimize = "#444444"
theme.bg_systray = theme.bg_normal
theme.tasklist_bg_focus = "#334155"
theme.fg_normal = "#64748B"
theme.fg_focus = "#94A3B8"
theme.fg_urgent = "#111827"
theme.fg_minimize = "#ffffff"
theme.taglist_fg_empty = "#334155"
theme.useless_gap = dpi(1)
theme.border_width = dpi(2)
theme.border_normal = "#708090"
theme.border_focus = "#a0522d"
theme.border_marked = "#91231c"
theme.bg_wallpaper = "#4a4a4a"
-- You can use your own layout icons like this:
theme.layout_fairh = themes_path .. "default/layouts/fairhw.png"
theme.layout_fairv = themes_path .. "default/layouts/fairvw.png"
theme.layout_floating = themes_path .. "default/layouts/floatingw.png"
theme.layout_magnifier = themes_path .. "default/layouts/magnifierw.png"
theme.layout_max = themes_path .. "default/layouts/maxw.png"
theme.layout_fullscreen = themes_path .. "default/layouts/fullscreenw.png"
theme.layout_tilebottom = themes_path .. "default/layouts/tilebottomw.png"
theme.layout_tileleft = themes_path .. "default/layouts/tileleftw.png"
theme.layout_tile = themes_path .. "default/layouts/tilew.png"
theme.layout_tiletop = themes_path .. "default/layouts/tiletopw.png"
theme.layout_spiral = themes_path .. "default/layouts/spiralw.png"
theme.layout_dwindle = themes_path .. "default/layouts/dwindlew.png"
theme.layout_cornernw = themes_path .. "default/layouts/cornernww.png"
theme.layout_cornerne = themes_path .. "default/layouts/cornernew.png"
theme.layout_cornersw = themes_path .. "default/layouts/cornersww.png"
theme.layout_cornerse = themes_path .. "default/layouts/cornersew.png"
return theme

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local themes_path = require("gears.filesystem").get_themes_dir()
local xresources = require("beautiful.xresources")
local dpi = xresources.apply_dpi
local theme = {}
theme.font = "FiraCode Nerd Font Ret:size=10"
theme.tasklist_disable_icon = true
theme.wibar_height = 40
theme.bg_normal = "#0c4a6e"
theme.bg_focus = "#0284c7"
theme.bg_urgent = "#ff5555"
theme.bg_minimize = "#444444"
theme.bg_systray = theme.bg_normal
theme.tasklist_bg_focus = "#075985"
theme.fg_normal = "#cbd5e1"
theme.fg_focus = "#bae6fd"
theme.fg_urgent = "#111827"
theme.fg_minimize = "#ffffff"
theme.taglist_fg_empty = "#9ca3af"
theme.useless_gap = dpi(1)
theme.border_width = dpi(2)
theme.border_normal = "#bebebe"
theme.border_focus = "#ff7f50"
theme.border_marked = "#91231c"
theme.bg_wallpaper = "#dde1e3"
-- You can use your own layout icons like this:
theme.layout_fairh = themes_path .. "default/layouts/fairhw.png"
theme.layout_fairv = themes_path .. "default/layouts/fairvw.png"
theme.layout_floating = themes_path .. "default/layouts/floatingw.png"
theme.layout_magnifier = themes_path .. "default/layouts/magnifierw.png"
theme.layout_max = themes_path .. "default/layouts/maxw.png"
theme.layout_fullscreen = themes_path .. "default/layouts/fullscreenw.png"
theme.layout_tilebottom = themes_path .. "default/layouts/tilebottomw.png"
theme.layout_tileleft = themes_path .. "default/layouts/tileleftw.png"
theme.layout_tile = themes_path .. "default/layouts/tilew.png"
theme.layout_tiletop = themes_path .. "default/layouts/tiletopw.png"
theme.layout_spiral = themes_path .. "default/layouts/spiralw.png"
theme.layout_dwindle = themes_path .. "default/layouts/dwindlew.png"
theme.layout_cornernw = themes_path .. "default/layouts/cornernww.png"
theme.layout_cornerne = themes_path .. "default/layouts/cornernew.png"
theme.layout_cornersw = themes_path .. "default/layouts/cornersww.png"
theme.layout_cornerse = themes_path .. "default/layouts/cornersew.png"
return theme

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@ -30,6 +30,10 @@ xsetroot -cursor_name left_ptr
picom -b -I 1 -O 1 -i 1 -e 1 --no-fading-openclose || compton -b --no-fading-openclose
if which awesome > /dev/null; then
exec awesome
fi
if which dwm > /dev/null; then
lupan-clock &
exec dwm